Each comic has its own environment, enemies, sub bosses across three chapters and one final boss fight from a choice of three. The game is split into three comic books plus a final level. No doubt a combination of me getting better at the game and the upgrades, which come at a steady and fair pace, had me progressing further and improving my combos each time. Needless to say more of all of these are going to be useful, with a skill tree you can travel down improving Fury’s abilities, though there are no game changers I’d say. Ink comes in a few forms, with red being quite rare and replenishing your health, gold is your currency to use at events and black is used to upgrade Fury outside of the game, once you’ve died (or completed it, I guess). Getting your combo high and keeping it there is vital as you gain more ‘ink’ this way and can even gain shields that will protect you from damage or increase your reload speed. Using these skills to quickly move around the levels and dispatch the enemies is actually a key component as you have a combo metre that drains rather quickly and disappears if you take a hit. Finally if he’s in the air he can slam down, if you land on the head of an enemy it’ll generally kill it instantly with only stronger types being immune. He can double jump by default and dash both in mid air and across the ground. You can aim with the right stick to fire whatever gun you have equipped, throw a grenade with and press to swipe with your melee weapon. Or a friend in local co-op.įury is quite well equipped by default. If you want to progress then you’ll need all of these. It’s these random events that will grant you better weapons, armour or even just give you a stat boost. Each chapter is made up of multiple comic book panels which are separate screens containing enemies, hazards and, if you’re lucky, events which can grant you items or give you the chance to purchase or earn items or upgrades with a test of skill. These only appear the first time you reach a certain milestone, otherwise it’s action all the way.īeing a rogue-lite the levels, referred to as chapters, are randomly generated. You don’t see any of this in the gameplay but as you complete levels little story beats pop up in the form of emails between the comic book artist and his publisher and forum posts. Once super popular he’s now past his prime and people have grown up and moved on. See Fury is a comic book character and he’s fallen on tough times. You play as Fury but the story is more about Fury’s creator. Enter Fury Unleashed, a run and gun rogue-lite. It’s taken some classics to convince me that losing your progress every time you fail isn’t always a bad thing but that means newcomers have a tough act to follow. I’ve come around to the idea of rogue-likes, though I prefer a rogue-lite if I’m honest, I like to see some sort of progression. In PS4 tagged 2d platforming / comic / fury unleashed / rogue-lite / shooter / upgrades by Gareth
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